feat(install): 完成安装后跳转到成功页面
- 导入 `goto` 函数用于页面导航- 安装完成后自动跳转至 `/success` 页面- 移除无用的滚动条样式定义 - 新增成功页面组件 `success/+page.svelte` - 移除 Windows 子系统属性配置 - 注释掉线程休眠代码 - 更新 IDE 模块配置排除 target 目录 - 美化 Header 组件添加阴影和模糊效果 - 简化网络接口信息结构体注释 - 添加 TypeScript 编译器配置文件
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@@ -1,8 +0,0 @@
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{
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"game_name": "逃离鸭科夫",
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"archive_name": "game_files.zip",
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"executable_path": "bin/game_launcher.exe",
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"default_install_dir_name": "My Awesome Game",
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"shortcut_name": "启动 My Awesome Game",
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"shortcut_icon_path": "assets/game_icon.ico"
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}
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@@ -1,5 +1,3 @@
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// 只在 Windows 编译
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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// --- 1. 导入所需模块 ---
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use thiserror::Error;
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@@ -123,7 +121,7 @@ pub async fn install_game(window: tauri::Window, target_dir: String) -> Result<S
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// --- 2. (新增) 关键修复 ---
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// 释放线程 1 毫秒,给 Svelte 留出渲染时间
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sleep(Duration::from_millis(1)).await;
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// sleep(Duration::from_millis(1)).await;
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if (&*file.name()).ends_with('/') {
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fs::create_dir_all(&outpath)?;
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@@ -4,8 +4,8 @@ use serde::Serialize;
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#[derive(Debug, Serialize)]
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pub struct InterfaceInfo {
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pub name: String,
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pub addr: String, // IP 地址
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pub mac: Option<String>, // MAC 地址,可能不存在
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pub addr: String,
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pub mac: Option<String>,
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}
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fn map_interface_to_info(interface: &NetworkInterface) -> InterfaceInfo {
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