- 新增 network-interface 依赖用于获取系统网络接口- 实现 Rust 端 get_network_interfaces 命令- 在 Svelte 前端调用 Tauri 命令并展示网络接口信息 - 添加接口信息表格展示及错误处理 - 更新布局结构移除多余注释和空行
37 lines
1.1 KiB
Rust
37 lines
1.1 KiB
Rust
use network_interface::{NetworkInterface, NetworkInterfaceConfig};
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use serde::Serialize;
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#[derive(Debug, Serialize)]
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pub struct InterfaceInfo {
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pub name: String,
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pub addr: String, // IP 地址
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pub mac: Option<String>, // MAC 地址,可能不存在
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}
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fn map_interface_to_info(interface: &NetworkInterface) -> InterfaceInfo {
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let mac_address = interface.mac_addr.as_ref().map(|mac| mac.to_string());
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let ip_addr = interface.addr.iter().find(|addr| addr.ip().is_ipv4())
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.map(|addr| addr.ip().to_string())
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.unwrap_or_else(|| "N/A".to_string());
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InterfaceInfo {
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name: interface.name.clone(),
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addr: ip_addr,
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mac: mac_address,
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}
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}
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#[tauri::command]
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pub async fn get_network_interfaces() -> Result<Vec<InterfaceInfo>, String> {
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match NetworkInterface::show() {
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Ok(interfaces) => {
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let info_list: Vec<InterfaceInfo> = interfaces.into_iter()
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.map(|interface| map_interface_to_info(&interface))
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.collect();
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Ok(info_list)
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}
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Err(e) => Err(format!("无法获取网络接口信息: {}", e)),
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}
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} |